AR Word Tiles Interaction Wireflows
For Word Tiles, an AR word game, I iterated interaction wireflows to explore how the game could most successfully capture the feeling of real life game play within the limitations and advantages of an AR environment.
AR Word Tiles Styles
I explored different visual styles for Word Tiles with the challenge of trying to find the style that would be the most graphic impact within the limitations of an AR environment.
AR Word Tiles Player Embodiment
For Word Tiles, I explored different ways through which players could experience the presence/embodiment of the other players. The opposing player's tiles here are shown with dotted lines or varying blank tile colors.
AR Word Tiles Feature Exploration
I explored different styles for the tile bag for Word Tiles.
AR Word Tiles Final Art
AR Word Tiles Product Demonstration
I collaborated on product photography and compositing to show Word Tiles game play to stakeholders. I added additional AR graphic elements to celebrate various player actions.
AR Go Fish Styles
I iterated several color versions for an AR version of Go Fish with the challenge of finding a style that would have the most graphic impact within the limitations of an AR environment.
AR Go Fish Product Demonstration
I collaborated on product photography and compositing to show AR Go Fish game play to stakeholders. I added additional AR graphic elements to celebrate various player actions.
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